Human gameplay data
for world models
Long, uncut sessions from real players, with every keyboard and mouse input recorded alongside the video.
Get in touch
What we provide
-
Long, uncut sessions
Continuous play from real players, minutes to hours at a time. No highlight reels.
-
Every input, recorded
Key presses and mouse movement logged frame by frame, mapped to what they do in the game.
-
Collected to your spec
Tell us the games, settings and volume. We recruit players who already play them.
Every player is 18 or older and paid to record.
What we record
Across the genres your model needs. Specific titles on request.
-
Open world -
First-person shooters -
Driving -
Sandbox & survival -
Third-person action -
Strategy & MOBA
Real players. Real sessions. Every input.
Tell us what you're building
Get in touchBuild the right gameplay dataset
Gaming Datasets collects continuous gameplay video with keyboard and mouse inputs from human players. A useful collection starts with a clear brief: which games and versions, what players should do, how long each session should last, and which settings must stay fixed. Evaluate a sample before agreeing on volume, and decide how players and sessions split across training and evaluation sets. World models and imitation learning use gameplay data in different ways, so the model's task should shape the collection. Availability, deliverables and licensing terms are confirmed for each project.
Get in touch
Thanks. We'll be in touch within 24 hours.